Gameplay: Use WASD to control the drone, and the mouse to control the receiver's direction.

Objective: Maintain communication and avoid interference areas. If the receiver loses signal for a short period of time, the game will fail.

Important Notes: Don't try to rotate the receiver like a propeller (you’ll probably thinking of doing this) , as there is a reception delay I've set.

This game is my first project right after Unity Essential, and I hope you experienced developers can give me some suggestions on gameplay.  As for the art, I no longer have the time to focus on it.

Sound effects source: https://kenney.nl/assets

Published 22 hours ago
StatusReleased
PlatformsHTML5
AuthorJiAlving
Made withUnity

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не понял